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Wednesday, January 13, 2016

New Expansion - NEXT WEEK!!

 


The time has finally come! The Forsaken World Team is pleased to announce our latest expansion, Forsaken World: Awakening, launching next week on January 20! In the meantime, we thought you might like a quick preview of some of the things coming with our newest expansion!

The Battle Rages On…
After successful counter offensives in the Sea of Oblivion and Eclipse Hollow, we have slowly begun our trek back home, it’s been a hard fought battle and we are very slowly gaining ground. There is a light at the end of the tunnel however, advance scouts report that the Ice River looks to be our best shot at gaining entry back to our homeland, our endeavor has just entered its most dangerous, and critical phase yet…


New Level Cap: 100
With the difficult challenges ahead of us, one thing is for certain, we must become stronger. We can ill afford to lose ground, so we’ve raised the level cap giving everyone the opportunity to grow and help us drive Storm Legion out of Eyrda once and for all!
With the Level cap comes new attributes; Block Rate, Block Strength, Unaspected Mastery, and Unaspected Resistance.
Block Rate affects the chance to perform a block. Block Strength affects how much damage is reduced when performed a block. These attributes are most suitable for Tank classes, and are granted with Defensive Gear.
Unaspected Mastery and Unaspected Resistance are two new attributes that are take traditional non-elemental attacks into account. These attributes cannot be obtained through Mastery Resistance Training, however, some Talents do provide them.

New Vengeance Event: Winter Heights
The Ice River runs through Winter Heights, that river leads home, we must regain control of Winter Heights and take that River! Players need to beat back the Storm Legion forces and help the Lionheart Champions stationed there. Occasionally server-wide announcements will go out asking for players to assist with new areas that have been unlocked or bosses that have spawned.


The first boss of an area appears when enough of the nearby mobs have been killed. Killing the first boss in any area will unlock the quests for that area. The active quest locations where bosses can spawn are marked on the map with crossed swords. Bosses that are currently on the map are indicated by skull icons.
Each active area will offer quests to players and when enough quests have been completed the boss of that area will spawn. Players don’t need to be in a group to receive credit for killing the boss. The first time the final boss of an area is killed a new area on the map will be uncovered.
After Winter Heights has been fully retaken, players may continue to assist in the war efforts and earn more reputation after the map is clear.


Tune in next time where we will take a look at the new Elemental Relic System, the New Era God, and more!
Excited? Want to give some feedback? Check out our Forsaken World: Awakening discussion thread HERE.

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