Guild Schedule

NEWS:
KvebG0PA (zero, not O) (got this code 3/28/19)

Leveling the Guild

GUILD LEVEL REQUIREMENTS 

Level 1 guild requirements: 10g
benefits:  30 guild spots, leader spot, 1st corp, guild name, guild quests,

Level 2 guild requirements: 500 contribution and 500 zeal
benefits:   30 more guild spots, vice leader spot, 2nd corp, leader can pass leadership

Level 3 guild requirements: 2000 contribution and 2000 zeal*
benefits:   45 more guild spots, 2 more corps, lead can be changed

Guild Base: 6000 contribution, server at 100% by 18:00 Monday, a base being auctioned, enough guild funds to win bid (currently guilds are going for 17-25D)
benefits:   ability to build structures, guild base quests

Level 4 guild requirements: build castle lv1
benefits:   45 more guild spots, 2 more corps

Level 5 guild requirements: build castle lv2
benefits:   45 more guild spots, 2 more corps, base quests now include mana and faith

Level 6 guild requirements: build castle lv3
benefits:   45 more guild spots, 2 more corps, max guild fund 15D

Zeal: This is acquired via guild quests. Be aware that at daily reset the guild loses 10% of it's zeal, so it is important to do some quests every day that produce zeal.
*It does not go back down to level 2 if the zeal dips below 2000, so the guild can be leveled to 3 the moment there is 2000 zeal :)

Contribution: This is acquired via guild quests and through submitting the coins won through quests and mob drops (moonlight coin, virtue coin, etc.). This, fortunately, does not get a daily reduction.

Funds: Every time you complete a guild quest you will see that you have earned the guild a certain amount of funds. So the more quests we do, the more funds we will have! You may also directly donate tradeable gold to the guild via the Guild Base Manager. You may trade in mentor pts for gold for the guild weekly at the Dining Hall Manager. You can run trade runs for the guild to earn gold for the guild (and soul gold for you) via the base trading post. Completing the guild exo and rift (when we have them) also earns the guild gold.

Various ways to earn money for the guild:

Can be done daily
  • Donating (Guild Funds): the guild base manager will take donations.Unlimited.
  • Guild base quests (Guild Funds): each envelope earns 1g.
  • Guild affairs quests (Reserves): each quest earns either 50s or 1g.
  • Trade runs (Reserves):  earnings are variable but generally are as follows:           
           1st run: 1g               3rd run: 2.5-3g
           2nd run: 2g             4th run: 3.5g
  • Chamber of Commerce conversion (Guild Funds): this can be done daily by the guild leader. It changes various guild points into gold for the guild.

Can be done once per week
  • Exos (Guild Funds): doing ours is free and earns the guild about 1g per person.
  • Mentor points (Guild Funds) you can convert your mentor points at the dining hall to 50s or 1g for the guild.  
  • Rift (Guild Reserves): the guild leader must win a bid on a battlefield in order for the guild to participate in rift. It does not cost the guildie anything to participate. It generates a lot of guild benefits, including around 3D to guild reserves. 


And as we build, we will need all the funds we can get since having a base requires a daily fee be paid - and each building that we build adds to this daily fee.   


DAILY MAINTENANCE COSTS            

No Base: no daily maintenance fees.
Base: 8g
Castle Lv1: 8g
Castle  Lv2: 22g
Castle Lv3: 60g
each building: 2g

Support structures and residence can reduce this cost. Their reduction is figured from what the cost would be before any reductions.

Engineer Ship Lv1: -3%
Engineer Ship Lv2: -6%
Sweeper Lv1: -2%
Sweeper Lv2: -4%
Supply Transport: -2%
Data Archives: -2%
Residence Lv1: -5%
Residence Lv2: -10%
Residence Lv3: -20%


The daily maintenance fees for Lv1 castle with most structures built is around 45g per day.
The daily maintenance fees for Lv2 castle with most structures built is around 50g per day.
The daily maintenance fee for Lv3 castle with no addtl structures built is around 1d per day.


Warning! Low Maintenance:

Low maintenance is the minimum amount that must be left in Guild Funds after daily reset takes the Daily Maintenance Fee. If the amount left in the funds account is lower than the minimum, the guild goes into what is referred to as Low Maintenance.

During low maintenance, certain guild services will be shut down:
  • Construction Manager
  • Mentor point donation
  • Fishing
  • Campfires
  • Alchemy
  • Tavern
To get out of low maintenance, the amount in the funds account needs to be brought up to an amount that will leave the minimum in after reset takes the daily maintenance. Once the fund account amount has been corrected, the guild services will resume upon the following reset.

Since the daily maintenance is taken every day, it is important that we all do at least a few quests each time we are on to continue adding funds to the guild accounts. Without these funds, we can't enjoy all the benefits our guild should have.

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